Carte Unity 6 Step-by-Step Theo Alaric

Unity 6 Step-by-Step

A Guided Path for Beginners to Build 2D and 3D Games Using Modern Unity and C#

Autor: Theo Alaric
Limbă: engleză
Legare: Carte broșată
Disponibilitate: În depozitul extern
Expediem în 9-15 zile
113.13 lei
Unity 6 Step-by-Step is a carefully structured, beginner-first guide designed for readers who want t...

Informații despre carte

Autor
Limbă
engleză
Legare
Carte - Carte broșată
Publicat
2026
Pagini
280
EAN
9798244576092
Enbook ID
50512310
Greutate
492
Dimensiuni
178 x 254 x 15

Descriere completă

Unity 6 Step-by-Step is a carefully structured, beginner-first guide designed for readers who want to learn Unity properly, not just follow disconnected tutorials. Whether you are completely new to game development or have tried Unity before and felt overwhelmed, this book gives you a clear, practical learning path from your very first scene to fully playable games.

Instead of jumping between features, this book focuses on progressive understanding. You'll start with the Unity editor, core concepts, and C# scripting fundamentals, then gradually move into building 2D games, 3D mini-adventures, player movement, enemies, UI, audio, saving progress, optimization, and publishing. Every chapter builds on the last, so nothing feels rushed or unexplained.

What makes this book different is its hands-on, project-driven approach. You won't just read about Unity, you'll actively build games, see how systems connect, and understand why things work, not just how to copy them. The explanations are calm, beginner-friendly, and written to remove the intimidation that often comes with game engines.

Written for modern Unity 6, this book uses up-to-date workflows, tools, and best practices, making it suitable for today's Unity projects and future learning. No prior programming experience is required, concepts are explained clearly and applied immediately.

What you'll gain from this book:
  • A solid foundation in Unity 6 game development

  • Practical experience building 2D and 3D games

  • Confidence working with C# scripts, scenes, assets, and UI

  • A clear path from beginner to intermediate Unity developer

  • Skills you can reuse in your own original projects

Who this book is for:
  • Absolute beginners to Unity and game development

  • Aspiring indie developers and hobbyists

  • Students learning Unity for projects or coursework

  • Anyone tired of scattered tutorials and looking for a clear learning roadmap

S-ar putea să te intereseze

Clienții care au cumpărat această carte au mai cumpărat și

85.15 lei