Carte Unity 3D Game Development Travis Baptiste

Unity 3D Game Development

Limbă: engleză
Legare: Carte broșată
Editura: Packt Publishing
Disponibilitate: În depozitul extern
Expediem în 9-15 zile
204.94 lei
Create ready-to-play 3D games with reactive environments, sound, dynamic effects, and more!Key Featu...

Informații despre carte

Limbă
engleză
Legare
Carte - Carte broșată
Publicat
2022
Pagini
370
EAN
9781801076142
ISBN
1801076146
Enbook ID
41471879
Greutate
690
Dimensiuni
191 x 235 x 20

Descriere completă

Create ready-to-play 3D games with reactive environments, sound, dynamic effects, and more!


Key Features:

  • Build a solid foundation for game design and game development
  • Understand the fundamentals of 3D such as coordinates, spaces, vectors, and cameras
  • Get to grips with essential Unity concepts including characters, scenes, terrains, objects and more


Book Description:

This book, written by a team of experts at Unity Technologies, follows an informal, demystifying approach to the world of game development.


Within Unity 3D Game Development, you will learn to:


Design and build 3D characters, and the game environment

Think about the users' interactions with your game

Develop the interface and apply visual effects to add an emotional connection to your world

Grasp a solid foundation of sound design, animations, and lightning to your creations

Build, test, and add final touches


The book is split between expert insights that you'll read before you look into the project on GitHub to understand all the underpinnings. This way, you get to see the end result, and you're allowed to be creative and give your own thoughts to design, as well as work through the process with the new tools we introduce.


Join the book community on Discord: Read this book with Unity game developers, and the team of authors. Ask questions, build teams, chat with the authors, participate in events and much more. The link to join is included in the book.


What You Will Learn:

  • Learn fundamentals of designing a 3D game and C# scripting
  • Design your game character and work through their mechanics and movements
  • Create an environment with Unity Terrain and ProBuilder
  • Explore instantiation and rigid bodies through physics theory and code
  • Implement sound, lighting effects, trail rendering, and other dynamic effects
  • Create a short, fully functional segment of your game in a vertical slice
  • Polish your game with performance tweaks
  • JOIN the 'book-club' to read alongside other users, Unity experts, and ask the authors when stuck


Who this book is for:

Our goal with this book is to enable every reader to build the right mindset to think about 3D games, and then show them all the steps we took to create ours.

The main target audience for this book is those with some prior knowledge in game development, though regardless of your experience, we hope to create an enjoyable learning journey for you.

S-ar putea să te intereseze

311.06 lei
260.63 lei

The Art of Arcane

Elisabeth Vincentelli
257.70 lei

Comics of R. Crumb

Daniel Worden
190.16 lei
109.45 lei
255.57 lei

Porno Stars at Home

Leonard Melfi
80.09 lei

Design Patterns

Erich Gamma
262.56 lei
299.01 lei
159.17 lei
77.56 lei
84.74 lei
212.33 lei

Rashomon and Other Stories

Ryunosuke Akutagawa
66.82 lei

TWISTED HEARTS

Cora Reilly
84.54 lei

Dropshipping

Chandler Wright
129.30 lei