Carte Processing for Android Andres Colubri

Processing for Android

Limbă: engleză
Legare: Carte broșată
Editura: APress
Disponibilitate: La editor doar la comandă
Expediem în 17-27 zile
266.30 lei
Learn how to use the Processing programming language and environment to create Android applications...

Informații despre carte

Limbă
engleză
Legare
Carte - Carte broșată
Publicat
2017
Pagini
381
EAN
9781484227183
ISBN
1484227182
Enbook ID
15850419
Editura
Greutate
624
Dimensiuni
234 x 154 x 32

Descriere completă

Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D and 3D. It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables and smartwatches). Processing for Android walks you through the steps of taking an initial idea to a final app. With this book, you will be able to write engaging apps with interactive visuals driven by motion and location information obtained from the device's sensors; including health data from the wearer, like step count and heart rate. An advantage of Processing for Android over more complex programming environments is the ability for users to focus on the interactions and visual output of their code rather than in the implementation details of the Android platform. This book goes through a comprehensive series of hand-on projects, ranging from simple sketches to more complex projects involving sensors and integration with larger apps. It also covers important aspects such as exporting your Processing projects as signed apps are ready to upload to the Google Play store and be share with the world! What You'll Learn Write apps and live wallpapers for smartphones and tablets Design and implement interactive watch faces Create Virtual Reality experiences for Cardboard devices Integrate Processing sketches into larger apps and Android Studio Export projects as completed apps ready to distribute through Google Play Store Who This Book Is For Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and virtual reality.

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