Carte Introduction to 3D Game Programming w DirectX11 Frank D Luna

Introduction to 3D Game Programming w DirectX11

Autor: Frank D Luna
Limbă: engleză
Legare: Carte broșată
Disponibilitate: În depozitul extern
Expediem în 9-15 zile
228.44 lei
This updated bestseller provides an introduction to programming interactive computer graphics, with...

Informații despre carte

Autor
Limbă
engleză
Legare
Carte - Carte broșată
Publicat
2012
Pagini
600
EAN
9781936420223
ISBN
1936420228
Enbook ID
01229089
Greutate
1418
Dimensiuni
182 x 237 x 48

Descriere completă

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. It also includes a companion CD-ROM with code and figures.

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