Carte HLSL and Pixel Shaders for XAML Developers Walt Ritscher

HLSL and Pixel Shaders for XAML Developers

Autor: Walt Ritscher
Limbă: engleză
Legare: Carte broșată
Editura: O'Reilly Media
Disponibilitate: În depozitul extern
Expediem în 9-15 zile
86.93 lei
Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They...

Informații despre carte

Limbă
engleză
Legare
Carte - Carte broșată
Publicat
2012
Pagini
75
EAN
9781449319847
ISBN
144931984X
Enbook ID
04802444
Editura
Greutate
360
Dimensiuni
177 x 232 x 11

Descriere completă

Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They are versatile, doing important tasks like making computer rendered aliens look realistic, providing the ripples on a background lake or growing fur on the latest Pixar monster. In the PC world, programmers are often delighted to find that shaders are nothing more than a miniature program that is optimized to run on the computers GPU. This happiness fades when they start exploring the strange programming model underlying shaders however. Because shaders are strung together in an unusual fashion and run on a massive parallel processer developers shouldn't use their traditional OO or procedural approach to writing code. Writing effective shaders requires a mind shift regarding how to craft a useful algorithm. To top it off, shaders are written in a unfamiliar C-like language. In the Microsoft DirectX world the dominant language is High Level Shader Language or HLSL.

S-ar putea să te intereseze

323.26 lei

Binding 13

Chloe Walsh
57.99 lei
283.52 lei
299.96 lei

Wildwood Elves

Anne-Marie Chapouton
75.64 lei

BEASTARS, Vol. 12

Paru Itagaki
57.59 lei
151.39 lei

Crocheted Birds

Vanessa Mooncie
86.93 lei
43.87 lei
86.93 lei
59.40 lei
188.20 lei
81.29 lei
105.19 lei

Cover Up

Freeman A. Davies
95.31 lei