Carte Computer Games Tristan Cazenave

Computer Games

Limbă: engleză
Legare: Carte broșată
Disponibilitate: În depozitul extern
Expediem în 5-8 zile
277.75 lei
This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the...

Informații despre carte

Limbă
engleză
Legare
Carte - Carte broșată
Publicat
2017
Pagini
179
EAN
9783319579689
ISBN
3319579681
Enbook ID
16190005
Greutate
2993
Dimensiuni
155 x 235 x 12

Descriere completă

This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016.

The 12 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning.

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